I have been adamant about the game expanding the process. Riot Games last tweaked the ban number in Season 2. Not to mention, Riot Games will also implement an alternating sequence for bans and picks as shown below.
As you can see, the banning and picking phases now divide themselves into two separate parts. Why is this important? Well, this particular sequence gives teams a chance to catch a hint of what the opposing team is planning, further emphasizing the mind game aspect of champion select. Now teams can ban and pick in response to the opposing team’s choices.
“In pro play we think pick/ban changes can lead to an increase in champion diversity and strategic play. We believe that offering more bans will encourage deeper champion pools with more individual champions seeing the Rift – and that it’ll make a fun and engaging draft phase for fans to watch,” – Andrei ‘Meddler’ van Roon
Extra Bans for Regular Player Base on Hold
Unfortunately, the rest of the player base will have to wait a few weeks before they see the updated ban number – if any change at all. Riot Games attributes this to various factors. Implementing LoL’s new game client completely will be a priority. Furthermore, there are concerns the average wait time for starting a match will be too long. Also, the actual banning/picking format may differ from competitive play.
Personally, I think the community is long overdue for more banning options during champion select. At the very least, I am happy Riot Games is getting the ball rolling in the right direction. I look forward to 10 bans in champion select with bated breath. In the meantime, I think competitive LoL will get fascinating when the Spring Split kicks off later this month.
Images of League of Legends content belong to Riot Games.
Also published on Medium.