A main appeal of Yu-Gi-Oh! Duel Links involves collecting a bunch of cards, building deck concepts and then testing your skills in player vs. player (PvP) matchups.
I sure as heck would love to see additional options.
Let’s pretend Konami did not have to worry about network stability or anything like that to bring forth dynamic, outside-of-the-box PvP alternatives!
Below are five ideas, in no particular order of significance, that would change an ordinary match into something truly fascinating. And more importantly, these could be loads of fun!
1. Standard Rules
I admit this one is a throwaway. After all, the main spiel of Yu-Gi-Oh! Duel Links involves the “Speed Duel” format. These particular rules let you play quick games on your mobile phone.
So imagine how entertaining standard rules could be: 8000 Life Points, five cards in the opening hand apiece, the regular field of play and everything else like a normal game!
Just thinking about it makes me recall some fond memories of playing Yu-Gi-Oh! in my first few tournaments at the mall or in the school library with my friends.
Again, disregard reality about Konami needing futuristic servers to maintain such data (I am no expert on the subject matter, but I can already assume how taxing it all is with just the standard Yu-Gi-Oh! Duel Links load).
Not to mention, it would cause a rift among players who would want to play the “real” game instead of the bite-size version with Speed Duels. Such a shame, really…
2. Banlist Option
This way, everyone is happy. People would get the banlist to balance the game in a certain way, while those who don’t want the banlist can play with any card they want.
The fact is, I think there would be plenty of individuals who don’t like playing against multiple Sphere Kuribohs and other powerful staples in droves without any limits. I am in that camp.
Having the PvP option to play with a banlist would be nice, at the very least.
3. Deck Restrictions
Not to confuse this entry with the banlist one – I will clarify. Imagine if there could be a PvP mode that restricted your deck(s).
- Let’s say your deck cannot have monsters with ATK higher than a certain number.
- Maybe your deck can’t use Effect Monsters.
- Or any other kind of restriction you could think of because it can be almost anything!
Essentially, it would force players to get creative and cook up a whole new strategy each time.
In the context of just brainstorming ideas, what if Konami could have this kind of mode “rotate” as well? It could be a weekly challenge or whatever that would constantly keep this kind of PvP fresh.
4. Special Rules
- One card in the opening hand.
- Ritual Monsters cannot activate their effects.
- Trap Cards cost 500 Life Points to use.
The sky’s the limit!
Anything to change the game’s rules for a unique experience would be neat.
Toss in the option for these special rules to rotate regularly, and I think this PvP mode could be a real winner!
5. Tag Duels (Speed Duel Rules)
Now this one is a real stretch regarding reality, but think about how amazing would it be if Konami could pull it off!
Tag matches using Speed Duel rules – two players on each side sharing a field, their decks alternating, making every match into a marriage of combos and zany plays.
So these were my PvP ideas for Yu-Gi-Oh! Duel Links. I hope you like them. Again, they are just for fun.
Nevertheless, I do like getting the gears in my head spinning. What kind of ideas do you have to create some thrilling, yet unique PvP matches in Yu-Gi-Oh! Duel Links?
See you all in Duel World.
Yu-Gi-Oh! card images and content belong to Konami and © 1996 Kazuki Takahashi.
Also published on Medium.