When it comes to card quality in Yu-Gi-Oh! Duel Links, players always have to keep the Speed Duel format in mind. After all, Speed Duels are quicker in nature, making them ideal for a mobile gaming app. Of course, this aspect affects the viability of many cards.
But one particular thing I enjoy about Yu-Gi-Oh! Duel Links is how appreciative I can be about the cards that are not necessarily top-tier material at face value. But what do I mean? There are some cards I want to dub as “modest tier” – they are not trash, but they are far from being the cream of the crop.
The card has the potential to be good in a Speed Duel, but it would need a bit of help getting there with some support.
So just for fun, I wanted to compile a wish list of sorts of 15 cards (five for each of the main card types) that I think would be awesome for Yu-Gi-Oh! Duel Links. Again, bear in mind these are not necessarily amazingly powerful cards by themselves. Some of them are incredibly niche or situational. Nonetheless, they would still rock in a Speed Duel format.
All of these lists are in no particular order of significance.
First up, we have the monster lineup.
Why is Buster Blader not in the game already?
An iconic card back in the days of classic Yu-Gi-Oh!, Buster Blader has a lot to his name. The card artwork looks cool, and his effect is handy when you consider that Dragons are a common sight to see. Plus, he is a Warrior (definitely in the top three regarding type popularity by itself).
Giant Soldier of Stone
Talk about old school. Giant Soldier of Stone packs great stats for its Level (three is super good in Yu-Gi-Oh! Duel Links), and any Yu-Gi-Oh! fan out there can never forget about that certain moon-piercing scene in the anime. Nostalgia.
Droll & Lock Bird
As the card pool in Yu-Gi-Oh! Duel Links expands, the need to “toolbox” the card you want becomes more standardized. I love tech cards, and I think Droll & Lock Bird could find a place if the meta ever gets search happy.
Princess of Tsurugi
Alternative ways to win are always fun to explore in card games. Princess of Tsurugi brings burn to the table (and in lovely fashion to boot).
Everyone needs some magic to brighten up their day.
A niche card in its own right, De-Fusion is a wacky way of interacting with Fusion Monsters. You literally split up a Fusion Monster back to the cards that made it. With options for both offense and defense, I would love to see this card in the game.
Tribute to the Doomed
I distinctly remember feeling excitement when my brother and I pulled a shiny copy of this card back in the day. For Yu-Gi-Oh! Duel Links, I think this card would be relatively decent. Graveyard strategies are starting to pick up, and this card would complement such tactics.
More often than not, the average player is a card or two short of pulling off their dream combo for their deck. Though on the slow side, I believe Gold Sarcophagus could help players work their way toward their deck’s best possible moves.
Mausoleum of the Emperor
This Field Spell would certainly make any match intense. Because you have less Life Points starting out for both players, using this card’s effect would be both risky yet daring. Power for a price. Indeed.
Nobleman of Crossout
Wiping out face-down monsters would be extremely useful, especially when you are on the offensive. Getting rid of Flip monsters from both players’ decks would change the game drastically. If Nobleman of Extermination is in the game, why not this counterpart as well?
You’ve activated my Trap Card!
Let another one of your monsters in play intercept an incoming attack or effect? Sounds heroic! On a serious note, Shift would have a lot of practical uses. Protecting a key monster is always relevant.
One word – shenanigans. That is all.
Force your opponent into a predicament – either they burn another Spell Card in their hand, or they lose the current Spell they are trying to play. The first Spell Card may in fact still go off, but this Trap Card will make your opponent pay a hefty fee for it.
Dragon Capture Jar
Dragons rule. In fact, many people play them because Dragons are cool. Therefore, a Trap Card dedicated to locking down and preventing them from fighting seems pretty good, don’t you think?
Just Desserts… One of my first Trap Cards I had as a kid. Honestly, this card would totally rock in a Speed Duel format. This Trap could do a lot of damage! Hungry monkey!
Well, this was my list of 15 cards that I think are modestly good, but nothing too crazy. What cards would you like to see in the game?
See you all in Duel World.
Yu-Gi-Oh! card images belong to Konami.
Also published on Medium.