On August 9th, the official Team Meat Twitter posted an image of the start menu of Super Meat Boy on a Nintendo Switch.
Fans unite! On top of the awesome news, on August 8th Team Meat hinted via a Twitter poll if fans would want Nicalis, an American game developer, to bring Super Meat Boy to retail. Nicalis is known for Binding of Isaac: Afterbirth+.
Even with a positive response here in the U.S., could Super Meat Boy face the same delays like Binding of Isaac Afterbirth+, in EU? Binding of Isaac is now slated for September release.
If we make a Switch version of Super Meat Boy...should @nicalis bring it to retail?— Team Meat (@SuperMeatBoy) August 9, 2017
As fans flocked to the news, the big question is who will be responsible for the port? The team behind the port of Super Meat Boy is BlitWorks. A specialized porting company that has history with Super Meat Boy and other indie classics such as Don’t Starve Together.
Super Meat Boy does not have a release date as of yet, but we’ll keep you updated as we learn more information.
About Super Meat Boy
Super Meat Boy is available for purchase via Steam.
“Super Meat Boy is a tough as nails platformer where you play as an animated cube of meat who’s trying to save his girlfriend (who happens to be made of bandages) from an evil fetus in a jar wearing a tux.
Our meaty hero will leap from walls, over seas of buzz saws, through crumbling caves and pools of old needles. Sacrificing his own well being to save his damsel in distress. Super Meat Boy brings the old school difficulty of classic NES titles like Mega Man 2, Ghost and Goblins and Super Mario Bros. 2 (The Japanese one) and stream lines them down to the essential no BS straight forward twitch reflex platforming.
Ramping up in difficulty from hard to soul crushing SMB will drag Meat boy though haunted hospitals, salt factories and even hell itself. And if 300+ single player levels weren’t enough SMB also throws in epic boss fights, a level editor and tons of unlock able secrets, warp zones and hidden characters.”