So much so that Konami has had a lot of server maintenance due to so many people logging in at once. The demand is that great. Millions of people are trying to jump back into the nostalgia fest. Needless to say, I love this game for being fun and addicting.
I would like to share the current deck I am using, which I call “Vanilla Charity.” So far, the particular build has served me well and has helped me unlock a lot of cards and content.
On to the deck recipe!
Note: These are cards I have at the moment. Ideally, I would switch out some cards for other options once I get ahold of them, preferably for some top-tier ones. Regardless, the base idea is there.
Dark Magician Girl x1
Guardian of the Throne Room x2
Jerry Beans Man x1
Judge Man x2
High Tide Gyojin x1
King of Yamimakai x1
Sphere Kuriboh x1
Warrior of Zera x1
4-Starred Ladybug of Doom x1
The term “vanilla” in Yu-Gi-Oh! refers to Normal Monsters in the game. They are cards without any effects by themselves, but they were the backbone for classic Yu-Gi-Oh! Because the overall card pool emphasizes using these Normal Monsters (at least early on), I ended up building a strategy revolving around them.
In particular, the central aspect of this deck relies on the Trap called Common Charity. As you can see, the deck’s namesake stems from this card. With this Trap, you draw two extra cards when activated and then remove one Normal Monster from your hand. Otherwise, you discard your whole hand. So if you whiff with your draws, you lose your entire hand in a costly manner. Sounds risky, right?
Not quite. At least, if you have a way to circumvent the gamble.
Luckily, Yu-Gi-Oh! Duel Links offers players the option of equipping a “skill” based on the character you are playing. For this deck recipe, my character of choice for this Vanilla Charity build is Mai Valentine. Thanks to her Aroma Strategy skill, I see the top card of the deck at all times.
After all, this deck relies on using Normal Monsters as fodder. If I always see the top card, the risk of using the Common Charity at a wrong moment decreases significantly. Therefore, consistency comes naturally. Mai’s ability to peek at the top card passively means I am less likely to mess up Common Charity as much.
This way, the deck functions as intended. Optimally, I draw through my deck quickly with Common Charity, just looking for the appropriate cards for the given situation. There are plenty of options for offense and defense with some trick plays as well. Vanilla Charity does well against the computer opponents. Not only that, I have defeated tough (meta) decks in player versus player (PvP) games.
Eventually, I might switch to a different main deck at some point, but I will use this one for now. Nevertheless, I am just having a blast with Yu-Gi-Oh! Duel Links.
Yu-Gi-Oh! Duel Links/Yu-Gi-Oh! card images and content belong to Konami.
Also published on Medium.